[Character Name TBD]
Character Info
Player: Daryl Species: Medusa (Lesser) Class & Level: Ranger 1 Background: Artist Alignment: Chaotic Neutral
Stats
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 14 (+2) | 11 (+0) |
HP: 11 | Saving Throws: Strength, Dexterity (Ranger standard — not confirmed on sheet) Skills: Stealth, Athletics, Nature (Ranger) · Persuasion (Skilled feat) Tools: Painter’s Supplies Languages: Siortharan, Liarnskarn, Draconic, Abyssal
Species Traits
- Darkvision
- Petrifying Gaze — can petrify creatures that meet the medusa’s gaze
- Poison Spray
- Snake Hair
Origin Feat
Skilled — proficiency in Persuasion, Stealth, and Painter’s Supplies
Starting Equipment
2 pouches, painter’s tools, 42 gp
Appearance
Gender, age, height, weight, hair, eye color, skin tone — left blank on questionnaire.
Raised in the wilderness alongside a druid; clothing reflects it — greens, browns, loose fits. Snake hair. Moves and dresses like someone who has never needed to blend into a city.
Personality
Concept: Outcast monster living outside towns by choice. Lives by own rules. Petrifies trespassers and arranges their frozen forms as art — a deliberate statement about who the wilderness belongs to.
Flaw / Risk: Antisocial tendencies that may escalate to violence in crowds. Possible unintentional petrifications under stress.
Quirks & Fears: Intentionally left open — player wants these to emerge through play.
Backstory Summary
Raised in the wilderness of The Untamed Marches, separated from family at a young age. Mother dead, father unknown. Grew up alongside a forest druid who has since departed on their own journey. Lives alone in the wilds now — self-sufficient, territorial, and hunted as a monster by those who find them. Anyone who pursues them is an enemy by default.
Goals & Motivations
- Long term: Become a force to reshape the world. Achieve high status — ultimately, godhood.
- Medium term: Become a lord over a town.
- Short term: Find a place to live openly and do as they please. Locate the forest druid.
Key Relationships
| Person | Relationship |
|---|---|
| Forest Druid (unnamed) | Childhood companion and possible love interest. Departed to pursue their own goals elsewhere. |
| Pursuers / hunters | Anyone who hunts them as a monster — default antagonist. |
Subclass Options (level 3)
(Not specified — TBD)
Notable Moments
(append here as sessions happen)
See also: Vesper Crowe | Player Characters