Goblin

Nimble, resourceful, and chronically underestimated. Goblins are the most numerous of goblinoid-kind — small, quick, and wickedly good at getting out of trouble they’ve just caused. They thrive on the edges of larger civilisations, in warrens, ruins, and frontier wilderness, making do with whatever comes to hand.

Racial Traits

Creature Type: Humanoid (Goblinoid) Size: Small Darkvision: 60 ft. Fury of the Small: Once per short or long rest, when you damage a creature with an attack or spell, deal bonus damage equal to your proficiency bonus. Nimble Escape: As a bonus action, you can Disengage or Hide.


Appearance

Short (3–4 ft), slight, and angular — large ears, flat noses, wide eyes in shades of yellow, orange, or red. Skin ranges from yellow-green to deep olive. They move quickly and restlessly, rarely holding still when standing is an option.


Found In

Widespread — goblinoid territories, wilderness areas, frontier regions, and the edges of most major civilisations throughout Amantia. Goblin communities range from disorganised warrens to surprisingly well-run settlements led by clever bosses.


See also: Species Index | Other Species | Bugbear | Hobgoblin | ChapterTwo_RacesOfAmantia_09March2024.pdf